juggernaut 1
This is a slow but extremely powerful vehicle. Its firepower is superior to most other things and it can take alot of spank before it gives up. Still it is very slow so the unlimited booster * is quite useful (see below). Use this to hold enemies off from a distance, support your attackers (be careful with the big splash damage so you don't hit your own teammates). It is also very effective against other vehicles, blowing a raptor up in 2 shots and a harbinger in 3.

Juggernaut statistics
| Hit Points: |
800 |
| Speed: |
Very slow/Medium |
| Manoeuvrability: |
Good |
Handling
If your tank is located out in the open no enemy should even be able to get close, but there is a flaw, if for some reason a player would suprise you and appear really close up, he or she can jump and stand ontop of your juggernaut and from there the player is impossible to hit with your superior firepower. If that happens, there's nothing you can do by staying in the tank. Still, you can suprise your enemy, since he is standing on it he will probably jump in when you jump out so make sure you jump up ontop of the tank immediately after jumping out and do not try to run away.
The juggernaut, like the other vehicles has a booster, which boosts its speed for a moment, but this booster is quite ineffective. Use the unlimited booster technique described in the advanced section to reach your destination quicker. In that way it can be pretty fast too.
Health and firepower
The Juggernaut is heavy, it can take up to 4 emp/shock cores or 5 rockets before it gives in. Keep in mind, when the vehicle has caught fire, get out of there immediately!
This one has room for 2 drivers, one who controls the heavy cannon and one who drives and at the same time controls a flamethrower in the front. Applicable to all vehicles is that on F11 you can get third person view which will help you navigate and locate enemies much easier. The top gun is a really powerful piece of destruction. It kills any class if it's a direct or really close hit (next to the player), while the gunner has a little higher chance of surviving since it can be hard to hit so close. The flamethrower is quite ineffective. First, it's hard to aim with, secondly your enemy will be able to dodge before the flames reach him/her. At best you can make him/her burn and then jump out and into the cannon to finish that player off.
- Written by iddQd
Design and content by iddQd © 2004 |