Known by many gamers as "Low-fps-lands" due to its extravagant static meshes and textures causing a drop in fps for many players. It is also well known as "the energy map" due to it only having two energy sources which are both enclosed enough to be defendable and therefore useable to try for an energy win. The terrain itself is pretty flat and level allowing for maximum speed when traversing the map. The bases themselves are quite enclosed, particularly the node rooms allowing for a gunner to defend the base quite well alone. Remember; all screenshots are enlargeable. Jump 1: This jump uses only half your boost and is basically a regular slope jump but it is one that requires a small degree of accuracy. The jump itself is extremely useful as it is simply the fastest way to reach the deploy point above the landlocked generator. To perform the jump, dodge boost jump into the marked point and aim your jump slightly away from the deploy area above as sliding vertically up would result in you hitting your head on the overhanging part of the building. Once you are clear of the building and in the air, aim your landing at the deploy platform. - Written by aiKo
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