This map is considered a classic of U2XMP, the original map that was released with the demo version of the game and also perhaps the most symmetric and arguably balanced map in the set. The carved tunnel interiors of the bases and the lack of any open space around the nodes make this a very tough map to attack especially as defenders on this map are usually comforted with the supply of constant energy from several of the four energy sources. Its high mountains and low rocky landscape make this a perfect map for speedy, sneaky rangers or resourceful techs. The terrain is such that both new and experienced players can traverse it with little prohibition and most of its slideable mountainous landscape is made such that clever rangers can move across the map in no time at all. Remember; all screenshots are enlargeable. Jump 1: This jump is very useful if you are attacking, it takes you from the front doors of the garden base to the teleporter above. This is, however, a little different from a regular slope jump in the fact that it is almost impossible to do while standing still next to the slope. Get yourself a running start and boost dodge into the marked slope hitting it as close to the right edge as possible and aiming outwards from the central doors with your jump so you follow the arc marked by the second arrow. This is also possible on the other side of the central doors.
Jump 2 and 3: These two jumps are very alike and use the basic slope jumps technique. They can either be boost dodged into while moving or simple done standing still. You can simply stand next to the marked point, aim where you want to go and boost jump into it and you will slide up it.
Jump 4: This jump is a little bit different as it requires some control of direction after your original slope jump. Dodge boost into the marked wall as you would a normal slope jump but as you rise, aim away from the slope and use the directional buttons to aim your flight towards the platform above following the arc of the second arrow. This can sometimes be useful in attacking or even escaping from unaware defenders. - Written by aiKo
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